07 Hands and Feet
Hands and feet sell action, impact, stance, and scale.
Hands
| Class | Rule |
| --- | --- |
| Heroes | Larger hands for punches, grabs, and iconic gestures. |
| Enemies | Normal hands unless role requires claws/fists. |
| Bosses | Overdriven hands for threat and impact. |
hero fist
.HH.
HHHH
.DD.
Feet
Feet must show stance, walk cycle contact, landing weight, and direction.
stable stance
O O
| |
/\ /\
FF FF
Landing pose needs wide feet, bent knees, and a clear pivot.