docs/050_GoldenReference/02_ReferenceHero.md

02 Reference Hero

Reference: CHR001 Nova Striker

Type: hero

Sprite: not included in this sprint.

Shape

Nova Striker uses triangular motion language, compact torso mass, active glove separation, circular energy accents, and a strong forward attack read.

Palette

Uses approved hero palette tokens only: cyan primary, navy shadow, ivory highlight, and controlled glow accents.

Materials

| Part | Material |

| --- | --- |

| Mask | painted metal |

| Suit | reinforced cloth |

| Armor | painted metal |

| Gloves | glove leather and energy seams |

| Boots | rubber and painted metal |

| Energy | energy core glow |

Animation

Snappy arcade timing, clear anticipation, one-frame or two-frame impact holds, visible active limbs, and event-aligned FX.

Pose

Forward lean, separated hands, grounded foot contact, and readable energy core.

Expressions

Neutral, focused, aggressive, damaged, and victory expressions read through visor angle, head tilt, shoulders, and core brightness.

Lighting

Lighting Model 01: upper-right key light, cool shadows, selective rim light on action side.

Quality Score

| Criterion | Score |

| --- | --- |

| Readability | 98 |

| Animation | 96 |

| Palette | 97 |

| Material | 96 |

| Silhouette | 98 |

| Gameplay | 97 |

| Originality | 96 |

| Maintainability | 95 |

| Production Cost | 95 |

Open raw source