Cancel Rules
Allowed:
- run to attack1
- jump or fall to air attack
- dash to dash attack
- attack recovery to movement
Blocked:
- active attack to dash
- attack2 active to jump
- heavy startup to light
- hitstun to attack
- second air attack before landing
docs/design-packages/DPS-002_CombatFoundation/02_GAMEPLAY/CANCEL_RULES.md
Allowed:
Blocked: