# 03 Hero Anatomy

Heroes use heroic exaggeration without losing animation clarity.

## Standard Proportions

| Part | 64x64 target | Rule |
| --- | --- | --- |
| Head | 9-12 px high | Large enough for mask/eyes/readability. |
| Torso | 17-22 px high | Strong center mass. |
| Pelvis | 6-8 px high | Stable readable hip block. |
| Arms | 24-30 px long | Hands must reach attack silhouettes. |
| Hands | 5-7 px mass | Larger than realistic. |
| Legs | 22-28 px long | Stance and walk cycle clarity. |
| Feet | 6-9 px long | Clear floor contact. |
| Shoulders | 18-26 px wide | Broader than natural anatomy. |
| Neck | 2-4 px high | Often simplified. |
| Helm | 1-4 px silhouette addition | Must not hide head read. |
| Cape | outside body mass | Must support pose and motion. |

## Hero Frame

```text
64x64 guide

....HHHH....
...HHHHHH...
..SSSTTSS..
..AAATTTAA.
...AAPPAA..
....LLLL...
....L..L...
...FF..FF..
```

Heroes must read as confident, clean, and iconic at 50% scale.
