# 09 Impact Frames

Impact frames make hits readable.

| Element | Rule |
| --- | --- |
| White flash | One-frame or short hold, never constant. |
| Freeze frame | Strong hits may pause briefly. |
| Camera shake | Small for light, stronger for heavy/boss. |
| Hit spark | Spawn at contact, shaped by direction. |
| Dust | Grounded hits and landings. |
| Controller rumble | Future support, event-driven. |

```text
impact event frame

frame 3:
  hitbox_enable
  spawn_fx
  play_sfx
  camera_shake
```
