# Dust

## Visuele omschrijving
Dry ground particles and impact clouds with warm low-contrast puffs and directional motion.

## Pixelcluster regels
Use small grouped puffs and streaks.
```text
.mm..
mmdd.
..d..
```

## Contrast
Low-to-medium; stronger at contact point.

## Hue shifting
Warm beige highlight, dusty mid, cool brown-purple shadow.

## Highlights
Small top puffs near source.
```text
.hh.
mmd.
..d.
```

## Shadow behavior
Dust darkens near floor contact and under debris.

## Outline
No hard outline unless foreground readability needs it.

## Rim lighting
Very subtle, warm or cool depending on scene.

## Ambient lighting
High ambient.

## AA regels
AA with dust midtones on puffs.

## Dithering regels
Animated dissolve clusters allowed; random speckles forbidden.

## Veel voorkomende fouten
Bad:
```text
X..X.
..X..
.X..X
```
Good:
```text
.mm..
mmdd.
..d..
```

## QA checklist
- 50% scale herkenbaar: Ja, by warm puff groups and floor contact.
- Particles are grouped.
- No random screen dirt.
- Motion direction is clear.
- Does not obscure hit readability.
