09 Impact Frames
Impact frames make hits readable.
| Element | Rule |
| --- | --- |
| White flash | One-frame or short hold, never constant. |
| Freeze frame | Strong hits may pause briefly. |
| Camera shake | Small for light, stronger for heavy/boss. |
| Hit spark | Spawn at contact, shaped by direction. |
| Dust | Grounded hits and landings. |
| Controller rumble | Future support, event-driven. |
impact event frame
frame 3:
hitbox_enable
spawn_fx
play_sfx
camera_shake